#include <memory>
#include <string>
#include <vector>
struct CheckboxState {
bool checked;
};
int main(int argc, const char* argv[]) {
std::vector<CheckboxState> states(30);
for (int i = 0; i < 30; ++i) {
states[i].checked = false;
container->Add(
}
auto renderer =
Renderer(container, [&] {
});
screen.Loop(renderer);
return 0;
}